
Default profile icons. I've always thought Google's default googly-eyed icon was genuinely disturbing - - maybe to make it more likely people will personalize it?




The project proposes a radical new approach to lighting design through the use of photoluminescent pigments to capture escaping light; and converting waste energy back into visible light.Via.
Photoluminesence is a process in which energy absorbed by a substance is gradually released as light, and using the Murano glass blowing technique, the designers were able to embed photoluminescent pigments into the glass body of the lamp.
Through this process, Trap Light becomes both shade and light source, emitting, absorbing, and re-emitting light.
Thirty minutes ‘charge’ of recycled light from a traditional incandescent or LED light bulb provides up to eight hours of ambient lighting.


The thing that you need to know about the staff at DC Comics . . . is that they are all to one, overgrown 15-year-olds, mostly men, who breathe through their mouths, and are crazy, and have no taste.The insults are tacky, but I entirely agree with his next point - - the covers to All-Star Superman #1 and All-Star Batman and Robin #1 were horrendous.

I’ve told this story in more detail elsewhere but basically, we were trying to figure out how to “reboot” Superman without splitting up his marriage to Lois, which seemed like a cop–out. It was the beginning of the conversations which ultimately led to Superman Now, with Dan and I restlessly pacing around trying to figure out a new way into the character of Superman and coming up short...Now if you had read one of those interviews, then you would have understood the story that's being told on the cover:
Until we looked up to see a guy dressed as Superman crossing the train tracks. Not just any skinny convention guy in an ill–fitting suit, this guy actually looked like Superman. It was too good a moment to let pass, so I ran over to him, told him what we’d been trying to do and asked if he wouldn’t mind indulging us by answering some questions about Superman, which he did...in the persona and voice of Superman!
We talked for an hour and a half and he walked off into the night with his friend (no, it wasn’t Jimmy Olsen, sadly). I sat up the rest of the night, scribbling page after page of Superman notes as the sun came up over the naval yards.
My entire approach to Superman had come from the way that guy had been sitting; so easy, so confident, as if, invulnerable to all physical harm, he could relax completely and be spontaneous and warm. That pose, sitting hunched on the bollard, with one knee up, the cape just hanging there, talking to us seemed to me to be the opposite of the clenched, muscle-bound look the character sometimes sports and that was the key to Superman for me.







In short, a "perfectly usable" videogame is no fun at all. If Super Mario Bros. were perfectly "usable", you would walk right from start to finish in a world free of obstacles, monsters, or any other reason to jump. That sure would suck a whole lot! Matt and I seem to be in agreement that any good software interface requires some kind of "friction", whether it's about saving princesses or moving files from one folder to another. I'm not saying that it should be as challenging as Tetris to install an application: just that it should feel and look like something cute and fun. Then again, do you really want moving files to be so fun in your computer operating system that people are tempted to sit around moving files back and forth all day? You probably don't, in the same way that you don't want people to stand there and, giggling like a heliumed gorilla, straight-blast paper-grabbing at your napkin dispenser until it's empty and they're breathing heavily and sweating all over your floor. In short, the new napkin dispensers are too fun; they are so too fun they are dangerous to restaurant productivity.2. I had lunch at Umami Burger for the first time today. Really fantastic (and it better be because a burger, fries, and 8 oz(!) soda plus tip is $20).
In short, a "perfectly usable" videogame is no fun at all. If Super Mario Bros. were perfectly "usable", you would walk right from start to finish in a world free of obstacles, monsters, or any other reason to jump. That sure would suck a whole lot! Matt and I seem to be in agreement that any good software interface requires some kind of "friction", whether it's about saving princesses or moving files from one folder to another. I'm not saying that it should be as challenging as Tetris to install an application: just that it should feel and look like something cute and fun. Then again, do you really want moving files to be so fun in your computer operating system that people are tempted to sit around moving files back and forth all day? You probably don't, in the same way that you don't want people to stand there and, giggling like a heliumed gorilla, straight-blast paper-grabbing at your napkin dispenser until it's empty and they're breathing heavily and sweating all over your floor. In short, the new napkin dispensers are too fun; they are so too fun they are dangerous to restaurant productivity.2. I had lunch at Umami Burger for the first time today. Really fantastic (and it better be because a burger, fries, and 8 oz(!) soda plus tip is $20).





































